Saturdays
This game is able to be played on a real Gameboy (which is why the rom file is provided), as well as in your browser. Enjoy, and good luck to all participants!
I would like to place a special thanks here for GBStudio's copy/paste scripts feature. Literally naming my child after the creator.
Status | Released |
Platforms | HTML5 |
Author | Wrong Way Games |
Genre | Visual Novel |
Tags | 2D, Game Boy, gameboy-studio, Pixel Art, Short |
Install instructions
If you use the rom, you'll need an emulator.
Controls:
Z = A
X = B
Enter = Start
Shift = Select
Arrow Keys = Movement
Comments
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I wasn't expecting a full experience there. That was a lot of work for such a short time. Generally speaking, these types of games aren't really my cup of tea, but I can appreciate and respect the hard work you put into this. I made sure to play it until the end. Like everyone else, the random stone sound effect at the end startled me. I had forgotten that people had mentioned that, so it totally took me by surprise, haha.
I have to say, I was very impressed by how polished this was. I purposefully tried to find a bug, and I only found one. That's not bad at all. Great work. The one bug I did find was if you leave the factory after collecting the teddy bear, and then return, the teddy bear comes back even though the portal is open.
The reason why I said this isn't normally my kind of game is that I like doing stuff in games, whereas this was more of an interactive story. Nothing wrong with that, and I know a lot of people really enjoy that. With that being said, I did enjoy a lot of the dialogue. There were definitely some humorous moments. The plot was pretty good as well.
I also really enjoyed the choice of a Gameboy Color. That was one of my most favorite systems growing up. The visuals were very well done, and it really did feel like a Gameboy Color game. I'm bummed you didn't have a chance to add any sounds (minus the stone sound effect, haha) or music. I think that would have really added to the game's mood.
It's also worth noting how impressive it is to have made both a web browser version AND a GB ROM version. Just programming a GB ROM file is mind-blowing. I know I don't have a clue on how to do that, so props go to you on that.
Overall, even though I don't play these kinds of games often, this was very well-done. If you had managed to include a soundtrack and sound effects, this would have been a complete package. Honestly, with the exception of the one bug I found and maybe a little proofreading on some of the dialogue, nothing really needs to be changed. Fantastic work! You should be very proud of yourself. :)
First of all, WOW, THANK YOU for such a detailed and kind response! We're both absolutely thrilled here that you had such positive thoughts about the little game we made.
Sorry about the little random sound effect. Funnily enough, I had written a tune for the game and put it in there, just didn't activate it at the start of the game because I was afraid it would be annoying just having one loop for the whole game, but now I really regret it since multiple people have brought it up. There are a few more bugs, but I'm glad they weren't super apparent lol.
As far as having a ROM file, it isn't too impressive since I used GB Studio, which is a drag and drop engine that exports to a Gameboy and Gameboy Color ROM, as well as HTML. But I'm glad you thought it was a polished product and was impressive. :)
Thanks for doing all these reviews. It really means a lot to have someone come in and give feedback on something that we spend so much time on. I hope I get to see more games from you in the near future as well!
I told one of the other developers on here this as well, but I know all too well how frustrating it can be to put so much time and effort into a project, just to get a comment like "wow", or "cool", or "neat". Not to say anything negative to those who write those comments and mean that, but it can be a rather underwhelming reaction to something that required so much of our skill and time. That's why I only comment on something when I'm willing to actually put some thought into what I'm going to say. Otherwise, what's the point?
I'm glad I was able to support and experience what you all did with this game. Like I said in my previous comment, although this isn't generally my kind of game, I can still recognize how much work you put into it, and I think that deserves to be acknowledged and praised. So, once again, fantastic job on this. :)